Thoughts on Creepypasta

 So, I've been reading shitty video game creepypastas lately, and as I noted all the common tropes, I started to really look at why they're there. This led me to a few interesting thoughts.

One common thing I notice is that the protagonist almost always has a nostalgic fondness for the game in question, but seldom has reliable access to it. They always either lost it, gave it away or sold it. Thus, they have to buy or otherwise obtain it used from another source.

Now, in the days before the re-emergence of the internet and accessible ROM fullsets, looking through old video games was something of an adventure. As far as little babby Paph was concerned, anything could turn up in these places.